Sorry for the long time silence but I have been very busy recently: PhD writing, not accepted paper I have to modify, internship students to take care, researchers who want to use my engine, etc... Now it's better, I will have more free time by the end of the week.
So what are the news! Volume Lines 2 demo is on-line. In fact, I have submitted it to GpuPro2 but it was not accepted: I expected this answer because indeed the method is pretty simple. The results are nicer than previous volumetric lines but it requires geometry shaders and it is more computationally expensive.
Also, I started to work in Virtual Textures few weeks ago. I have the low resolution feedback buffer working with required pages to load, indirection table, etc. Just need to load required pages from the disk to GPU virtual memory in a separate thread together with a LRU cache. I will work again on it soon.
The development of my light-pre pass renderer with relief mapping is... well... deferred. :/ I have a lot of optimization ideas and I hope I can show you more about it soon.
Finally, I will go to Siggraph 2010 this year as an attendee! :) Many courses and talks to attend! It will be hard to attend every sessions I would like to but, I will do my best. I may talk about this conference, show some pictures and report about courses/talks on this blog. Maybe I will be able to meet some of you overthere! :D
The development of my light-pre pass renderer with relief mapping is... well... deferred. :/ I have a lot of optimization ideas and I hope I can show you more about it soon.
Finally, I will go to Siggraph 2010 this year as an attendee! :) Many courses and talks to attend! It will be hard to attend every sessions I would like to but, I will do my best. I may talk about this conference, show some pictures and report about courses/talks on this blog. Maybe I will be able to meet some of you overthere! :D
You are really lucky your advisor let you go to Siggraph, it's a bit expensive.
ReplyDeleteThe only place my advisor offered me to go without a paper to present was a PhD presentation at INRIA Rennes...
Enjoy your trip!
Yes! This is a really nice opportunity! :)
ReplyDeleteBut if I would not have reveiced money from my advisors, I woulg have gone to SIGGRAPH by myself.
I'll be at Siggraph as well, say hi if we see each other :)
ReplyDeleteI'm presenting in the Beyond Programmable Shading course so that course is a given to find me!
Ah nice! I want to attend this course. So I have to search for a cute green gecko right? ;)
ReplyDeleteBy the way, do you know where I can find details about "Beyond Programmable Shading" and "Advances in Real-Time Rendering in 3D Graphics and Games" courses? I can't find these details nor on the Siggraph website, neither in the advanced program pdf.
They are listed here:
ReplyDeletehttp://www.siggraph.org/s2010/for_attendees/courses
Although not that much information available yet