I will soon release an OpenCL implementation of Iniguo quilez's slisesix demo . In this demo, you will be able to "interactively" move the camera in the scene.
I am also currently working on a high-quality/resolution version. It will generate a single screen-shot with depth-of-field and more visual effects impossible to do for a real-time exploration of the scene on my poor nVidia GeforceGTX275.
The demo will also feature a preview version of nVidia Timothy Lotte's SSAA algo called FXAA3 (preview version). He sent me a preview version for testing purposes and was kind enough to accept me including a preview version in the upcoming download-able demo. By the way, there will be a Siggraph course this year on SSAA.
Here are two screenshots:
I am also currently working on a high-quality/resolution version. It will generate a single screen-shot with depth-of-field and more visual effects impossible to do for a real-time exploration of the scene on my poor nVidia GeforceGTX275.
The demo will also feature a preview version of nVidia Timothy Lotte's SSAA algo called FXAA3 (preview version). He sent me a preview version for testing purposes and was kind enough to accept me including a preview version in the upcoming download-able demo. By the way, there will be a Siggraph course this year on SSAA.
Here are two screenshots:
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